Approaching the finish line
Mother Lode is almost done! It's hard to believe, frankly, given the amount of time it took to get here. I could really use some help testing things to shake out the remaining problems with the game. So! If you (1) have an iPad and (2) like board games, then might I ask for your help?
Hit up this link to sign up as a tester through TestFlight.
http://tflig.ht/vF8w2a
For those not familiar, you’ll need to register your iPad by opening the TestFlight email on the device. That will send me the device’s UDID so I can include you in the build.
Need convincing? There’s some screenies below to show how it looks. It isn’t final artwork, but very close.
Mother Lode is a family style board game for 2 to 4 players (either human or computer-controlled). Each player controls a set of miners on the planet Lodraxis. The planet is breaking apart and you must escape with as much ore as possible. Points are scored for each miner rescued and each unit of ore safely recovered. The player with the most points wins.
No online components yet, though if it does well enough I’d be happy to add them. I wanted to keep the initial release simple.
I have a couple updates in mind for the game. One is even partially coded, but disabled. Again, I wanted to get the base game simpler with the option to add on to it later. (The updates will be free, of course.)









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