Game Progress

Needed: Artist & Sound Designer

Friday 11 May, 2012 at 4:29 pm Scott 0

UPDATE: These positions have been filled already. Thanks for looking!

For Mother Lode I handled generation of most of the art and sound assets myself. I believe this was a mistake. Various reviews (rightly) dinged the game due to the lower quality of those attributes. I am about a month into development on my next game and believe now is the time to bring in some help. I need both an artist and a sound designer. I don't have a firm grasp as to how long the rest of development will take, but I don't want to leave it until the end.

Read more →

Back to the drawing board

Friday 20 April, 2012 at 11:28 am Scott 0

Mother Lode has not performed nearly as well as I had hoped, unfortunately. The game seems to be well received - most reviews rate it at 7 out of 10. I'm guessing a lot of the reason for the poor performance is that the iPad board game market is just too small. To make money in that restricted space you need something really special (see: Ticket to Ride).

Read more →

Retina update submitted

Thursday 29 March, 2012 at 10:23 am Scott 0

Today I submitted the first update for Mother Lode. This one adds retina graphics for users with the new iPad. The device really is beautiful and it's quite a noticeable step down when I go back to my first-gen iPad to test things. This is an image comparing the retina with non-retina version of the escape pod.

Read more →

Trailer time

Saturday 17 March, 2012 at 11:46 am Scott 0

Mother Lode is coming March 20th! In honor of the milestone I made a new logo for the game. And a trailer!

Read more →

Mother Lode submitted for review

Friday 02 March, 2012 at 9:49 pm Scott 0

Yay! I hit a major milestone today as I submitted Mother Lode to the app store for review.

Read more →